Privacy Policy
Last updated: October 2026
Effective Date: October 2026
Avioane (“the App”, shown on your device as AVI) is developed and operated by Horizon Solutions LLC (“we,” “our,” or “us”).
This Privacy Policy explains what the App does and does not do with information. It describes the current version of the App (1.5 and later) and notes where earlier versions differed.
1. The short version
- There are no accounts. You never sign up, log in, or give us your name or email.
- We do not collect personal information, from adults or from children.
- There are no ads, no tracking, and no third-party analytics or crash-reporting tools in the App.
- Your saved games, history, settings, and the names you type stay on your device.
- The only thing the App sends to us is a small batch of anonymous play counts (for example “Go: 3 games finished”), which you can switch off in Settings.
- Playing with other people happens directly between your devices (on the same Wi-Fi network, or through a link you share yourself). Our servers are not involved.
- Purchases are handled entirely by Apple or Google.
2. Who we are
Horizon Solutions LLC, Missouri, USA. You can reach us at [email protected].
3. What stays on your device
The App stores the following only on your device:
- Games in progress, finished-game history, scores, and streaks
- Your settings (difficulty, sound, haptics, language, colour preferences)
- Display names you type for players (for example, for pass-and-play or Wi-Fi games)
- Whether you have unlocked the full collection
Deleting the App removes all of it. We cannot see it and cannot recover it for you.
4. What the App sends to us
A. Anonymous play counts
When a game is finished, the App adds one to a counter on your device. Every so often
(when the App starts or returns to the foreground, and only when you are online) it
sends the counters to our website, horizonsolutions.app, over HTTPS. A batch looks like
“Go: 3 finished, 2 against the computer, 1 on easy”.
- The batch contains only game names and fixed counters (such as the mode or the difficulty a game was played in). It never contains your name, anything you typed, a device or install identifier, a timestamp, or your location.
- Two devices that played the same games send identical batches; nobody can tell which device a batch came from.
- We add each batch into running totals and discard it. We do not keep a record per request, and we do not store IP addresses or device details.
- The totals are shown on a public statistics page and help us decide which games to improve.
- This is on by default and you can turn it off at any time in Settings, under “Send anonymous play counts”.
B. The public totals
The App downloads the same public totals (how many times each game has been played) to decide how to order the home screen. That request carries nothing about you or your device.
C. Nothing else
The App does not contact any other server of ours, and it contains no advertising, analytics, attribution, or crash-reporting libraries from third parties. If you choose to share diagnostics with app developers in your device settings, Apple or Google may give us anonymised crash and performance summaries; those do not identify you.
Our website and the play-counts service run on Cloudflare. Like any internet service, the network equipment that delivers a response briefly handles the connection details needed to deliver it. We configure our service not to log or keep them.
5. Playing with other people
A. Wi-Fi play (same network)
Games on the same local network find each other using the standard Bonjour / mDNS discovery of the operating system. While you host a game, your display name and the game being played are visible to other devices on that same network. Moves travel directly between the devices over your local network; nothing goes through the internet or our servers. On iPhone and iPad the system asks for Local Network permission the first time. On Android the App uses the network and multicast state permissions for the same purpose. Play on networks you trust: as on any local network, other devices on it could in principle observe the traffic.
B. Play by text
You can send a move to a friend as a link through any messaging app, using the system
share sheet. The link carries the game position, the moves, and the display names
of the two players. This information sits after the # in the link, which web browsers
and servers never receive, so it does not reach our website. The messaging service you
choose handles the link under its own privacy policy; use names you are comfortable
sharing. Opening the link in the App continues the game; opening it elsewhere shows a
plain page that explains what to do.
6. In-app purchases
The App offers a single optional purchase that unlocks the full collection. Payments are processed by Apple or Google; we never see or store payment card details. The App asks the store on your device whether you have bought it, and uses only that yes-or-no answer. “Restore Purchases” in Settings re-checks it.
7. Permissions
The App does not ask for, or use, your contacts, photos, camera, microphone, precise or approximate location, or advertising identifier. Read-aloud features use the speech voices built into your device; nothing is recorded. The App may show a number on its icon when it is your turn in a play-by-text game; that number is computed on your device.
8. Fonts and other third parties
The typefaces the App uses are included in the App (version 1.5 and later). Earlier versions downloaded three typefaces from Google Fonts the first time they ran, which means Google could see the device’s IP address at that moment. The App opens another website or app only when you tap a link (for example the store page, our website, an email to support, a dictionary definition, or a source listed in a learning game’s field guide); that site’s own policy then applies.
9. Advertising and tracking
The App does not display ads and does not track you across other apps or websites. We do not sell, rent, or share personal information, and we have none to sell.
10. Children’s privacy
Avioane is made to be safe for the whole family, including young players. Because there are no accounts, no chat, no ads, and no personal information collected, the App does not knowingly collect personal information from children under 13 (or under 16 in certain jurisdictions) or from anyone else. Names a child types stay on the device unless they play with someone nearby on Wi-Fi or choose to share a play-by-text link. If you have a question about children and the App, please contact us.
11. Data retention
On your device: until you delete the App. On our side: the anonymous running totals are kept as totals; there is nothing stored per person or per device that could be deleted, returned, or corrected.
12. Your privacy rights
Depending on where you live (for example the U.S., EU, UK, or Canada) you may have rights to access, correct, or delete information held about you, or to withdraw consent. We do not hold personal information about you, so there is nothing to look up or remove, but you are welcome to ask. You can also use the Settings switch in section 4A and delete the App at any time.
13. Security
Play counts and the public totals are sent over HTTPS. Everything else stays on your device or travels directly between your devices. No method of electronic storage or transmission is completely secure, but we keep what we send to the minimum so there is very little to protect.
14. Changes to this Privacy Policy
We may update this policy. When we do, we will change the “Effective Date” at the top. What changed in October 2026: this version replaces earlier text that described online accounts, usernames, server-based multiplayer, third-party analytics, and crash reporting tools. The App does not do any of those; this policy now describes what it actually does.
15. Contact
Horizon Solutions LLC [email protected]